![]() It is recommended to start with a fresh copy of 1.12, especially if you are updating from a much older version. Did you forget to define a modern (1.13+) api-version in your plugin.yml?Īt 1_15_R1.util.Commodore$1$1.visitFieldInsn(Commodore.java:294) ~Īt .readCode(ClassReader.java:2419) ~Īt .readMethod(ClassReader.java:1492) ~Īt .accept(ClassReader.java:717) ~Īt .accept(ClassReader.java:401) ~Īt 1_15_R1.(Commodore.java:173) ~Īt 1_15_R1.(CraftMagicNumbers.java:293) ~Īt .PluginClassLoader.findClass(PluginClassLoader.java:144) ~Īt .PluginClassLoader.findClass(PluginClassLoader.java:100) ~Īt (Unknown Source) ~Īt 0(Native Method) ~Īt (Unknown Source) ~Īt .PluginClassLoader.(PluginClassLoader.java:68) ~Īt .JavaPluginLoader.loadPlugin(JavaPluginLoader.java:134) ~Īt .loadPlugin(SimplePluginManager.java:352) ~Īt .loadPlugins(SimplePluginManager.java:272) ~Īt 1_15_R1.CraftServer.loadPlugins(CraftServer.java:358) ~Īt 1_15_R1.DedicatedServer.init(DedicatedServer.java:234) ~Īt 1_15_R1.n(MinecraftServer.java:885) ~Īt Instructions Manual Guide (1.12.2) : No legacy enum constant for GRASS_BLOCK. Please beware - while generating, you may experience minor TPS loss (20->19)ġ/ 5, Version: 0.2_a : Fatal error trying to convert AetherGen v1.1:me/Logaaan/AetherGen/CustomGen.class If you want to add your own "normal" type tree, name your schematic "prefab_normal5", and in config.yml, set "prefab_tree_normal_count" to 5. If you want to add your own "normal" tree, look at least number. Set gold: false to disable gold ore spawning.Īll schematics, which are going to be generated are prefixed with "prefab_", followed by name of prefab. Ores: Amount - How many times generator will try to spawn ore. Allows full control over generated terrain! ![]() Chances: The bigger the number (chance), the less the chance is.Įxample: dungeon_chance: 1 will spawn dungeon literally everywhere, while dungeon_chance: 10 (default) will spawn dungeon only occasionally.Īmplitude, Frequency, Scale: Main config options for generator control. ![]()
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